The main goal of this doctrine is to wage war basing on vehicles. Posts: 1498 Joined: 2/7/2001 From: Raleigh, NC, USA Status: offline I don't know what the "best" strategy is, but I send all of the Soviet Air Units to the National Reserve after the first several turns of running away, and then reorganize my Air Force around 04/42, when you get Air Armies. Germany (HoI1) Germany (HoI2) Germany (HoI3) Germany (HoI4) I tried to go with a carrier doctrine in my Germany playthrough, but my carrier task forces (4 carriers + typically ~20 Destroyers) simply got mauled every time. Battlefield support. A good basic army is 7 inf, 2 art. The best way to achieve air superiority is to use your aerial fighters. This doctrine is the best for the players who like attacking strategic targets and weaken the opponent without risking their own land units. Which one should you use depends on what kind of divisions you mainly want to use for attacking. Base time to research []. Air wings operate best in units of 100. In my current game as Germany I have a combination of Armored Spearhead/Blitzkrieg-Doctrines and do also use American Superior Firepower-Doctrine to give me +1 Brigade-slot per Division and British +5% reinforcement chance tech, simply because it gives me a bonus. By spending 100 Army experience the research speed can be increased by 100%. Land Doctrine (Superior Firepower – see my recommended military tactics below) Infantry equipment and support companies (engineer and recon companies very useful) Division Templates: This is a new feature I’ve added to my HOI4 nation guides, which will be updated onto my previous guides on the Soviet Union and German Reich. In the case of this doctrine, aviation and … Which Germanyare you looking for? All other research speed modifiers are … Submarines are great in any size. Mobile warfare. Your armies should ideally be 20 combat width. The German Reich was instituted as the successor to the German Empire that was dismantled in the November Revolution of 1918/19 after WW1. All following doctrines researches have 382 days. The first doctrine research has a base time to research of 191 days. Ships work best in fast carrier groups: 4 CV, 6-8 BB/CA, 18-24 CL/DD. With the Nazis' rise to power in 1933, the country was transformed into a dictatorship led by Adolf Hitler.It was the primary Axis Power in the European Theatre. In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. By directing them to the right region, you can establish air superiority and make the skies safe for your transports. It harmonizes well with Grand battleplan and Superior firepower of land doctrines. A good breakthrough army is 3-4 arm, 2 spart, and 3-4 mot. The so-called Weimar Republic kept the name of German Reich until its dissolution in 1945. 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